Backgammon — Правила
Goal
Move all 15 checkers into your home board and bear them off before your opponent.
The roll
The two dice are two separate moves. One checker may use both numbers only if the intermediate point is legal.
Doubles
A double is played four times. 4–4 means four separate moves of 4.
Use both dice
Use both numbers whenever legally possible. If either number can be played but not both, the higher number must be played.
Hitting
Landing on a point with one opposing checker hits it and sends it to the bar. Checkers on the bar must re-enter before other moves.
Bearing off
You may bear off once all 15 checkers are in your home board.
Winning
The first player to bear off all 15 checkers wins.
Postavljanje ploče i ulazak
Brojite polja iz svoje perspektive: vaš dom su polja 1–6, a figure se kreću od viših brojeva prema 1. Počnite s dve figure na 24, pet na 13, tri na 8 i pet na 6. Protivnik ima ogledalni raspored i kreće se u suprotnom smeru. Polje s dve ili više protivničkih figura je blokirano.
Figura s prečke ulazi u protivnikov dom: bacanje 1 ulazi na vaše polje 24, a 6 na 19, ako polje nije blokirano. Vratite sve figure s prečke pre pomicanja ostalih. Cubiri pruža pomoćne kockice; figure pomičite na svojoj fizičkoj ploči.

