Farkle

Farkle is a push-your-luck dice game: every successful roll creates another decision between keeping a safe result and trying for more. Cubiri brings the dice and scorekeeping together so the group can concentrate on those decisions rather than repeatedly adding totals.

Use the game screen for the current turn, and open Rules for the scoring combinations or Tips for worked decisions. Before playing with friends, agree on the target and available options. The guide explains Cubiri’s version; a familiar house rule may differ from the settings used here.

For a first group game, make one player responsible for reading the current roll and another for checking the running score. Confirm which dice are held before rolling the rest. This prevents a common disagreement: a combination scored in one roll cannot be rebuilt by adding dice from a later roll. Take a practice turn without recording a result if the group has not used the controls before.

The screen separates the decisions of a turn from the outcome of a whole game. A useful review after playing is to identify a moment when banking would have protected a worthwhile result. That is different from declaring every bust a mistake: another roll can be a reasonable risk even when it fails. Use the worked examples in the guides to discuss those decisions between turns.