MAGDAGDON — Rules

GOAL

Fill the 4×4 board while building one connected field of numbers. Score as many points as possible by creating strong rows and columns and avoiding RUINS.

A TURN

DIFFICULTY

LEGAL PLACEMENT

Example: if an empty cell touches both 3 and 4, only 3 or 4 can be placed there.

MAJDA POWER

MAGDAGDON & RUINS

SCORING

Final Score = Base Score + Line Bonuses − Ruin Penalties − Power Penalties.

END OF GAME

The game ends when all 16 cells contain either a number or a RUIN. Your final score, including all RUIN and Majda Power penalties, is calculated immediately and saved automatically to the High Scores table for the difficulty you played, together with the date, number of turns and Majda Powers used.

ABOUT

MAGDAGDON is a CUBIRI ORIGINAL dedicated to Majduška. Happy 20th birthday! ❤️